Select "New Directory" and call it Workbench, to store Amiga os, then repeat the procedure creating a new one and call it Games, to store your WHD games. A double click to open it and a right mouse click to pop up window menu. Let's start from the first option: as seen in picture 2 we have HardDisks directory useful to create Amiga partition. It is possible to create the first directly in Amibient, inside a partition and using Ambient window menu, but it is not possible to do the same with the second.
According to the configuration.txt inside E-UAE Docs it is possible to emulate hard drive partitions and a full partitionable hard disk: the first is a virtual filesystem and the second is a raw image of a real Amiga hard disk or filesystem. 3 Creating hard disk partitions and setting them in uaerc. Now it s time to let e-uae know where it will find the hard disk partitions in which Workbench will be installed. It can be done setting show_leds= to true and can be disabled later with its opposite, false. This because they will be useful to keep an eye on floppy disks activity. I added another thing as you can notice in this picture: the leds. Double click on e-uae executable and you will see the Amiga 1200 early start screen: Picture 3 Now it s time to modify uaerc more. This file is mandatory for e-uae to work correctly because it has all options that the emulated Amiga needs to work as well as paths in which Roms, hard disks, floppies, etc are.
I took the A1200-hires file, dragged & dropped into Ram Disk and once there I renamed it.uaerc. I put my Kickstartv3.1.rom (v ) inside Roms directory and renamed Kick.rom and then went to Conf directory and opened: inside that there are different configuration files for A1200, A500 etc. Kickstart roms are not freely distributable due to copyright and to have them you have two chances: dump a real one from your real Amiga or buy Amiga Forever cd from Cloanto.
Since I wanted to create a base machine to boot Workbench and start WHDLoad games I decided to insert only a Kickstart rom and I chose the 3.1 (A1200 version) so to be able to install Workbench 3.1 or 3.9 but nothing prevent you to put inside Roms directory all the Rom files. A Rom is the core of Amiga as in a real one a Rom phisically has the necessary to start Workbench from floppy or hard disk. These are the most important to make a working Amiga machine and let s insert files inside the first one: Roms. As you can see in picture 2 there are several directories (or folders if you are more familiar with this word) and each one has a specific purpose: Floppies will be used to store your adf images, Roms for various kickstart roms, HardDisks for virtual Amiga hard disk partitions you want to create, HardFiles for raw images of real AmigaOS filesystem or disk, Conf for configuration files (there are many inside ready yet). 2Ĥ 2 Kickstart installation and uaerc file. 1 Not properly correct: uaerc file has to be created as you will read later. Now let s install all necessary files and modify e-uae configuration file to create a working Amiga machine. I would have liked to use the JIT version but since I wanted to launch WHDLoad games from Ambient E-UAE JIT doesn t work: selecting any game after emulator had run worked flawless while using igame launcher from Ambient doesn t. Picture above shows the normal E-UAE executable. I added an icon to the executable (I am using e.uae.g5) downloading from web only to have a clean directory and a clean launch (no report window will be opened) and that is: Picture 2 I have choosen specific E-UAE G5 executable since I m running MorphOS on a PowerMacG5. You can obviously install E-UAE directory where you like and name it as you prefer indipendently form installing Chrysalis pack or not but remember to use the right paths and names to configure emulator later or it won t work at all. Since Yannick Buchy, aka Papiosaur, webmaster of WarmUp-Asso created the great Chrysalis pack (that allows novice users to install a complete working suite in Ambient), I used almost the same directory names he used for his pack, System:Emulation/UAE, to semplify things. Now you have the directory base in which you have to insert all the necessary files 1 to make emulator work without problems.
3 Download E-UAE_ WIP4.lha and extract the archive in Ram and copy it wherever you want or extract directly on your hard disk.